Rules: Black Powder
Figures: Perry, Old Glory, Victrix
Table size: 6' x 10'
Two gamers visited from Baltimore and wanted to test play a game that they will run at Adepticon which will be held in Chicago in April; where I am sure the historical players will meet the warm embrace of the 40K players. There were 4 French players and 3 British. The hypothetical scenario takes place near the battle of Salamanca. In the historical version the French and British lined up, stared at one another for the better part of the day and left the field as the Battle of Salamanca took place nearby. As war gamers we know this is not a fun night so we played out the battle as it may have happened. The goal is to hold the road and the church where the British 95th rifles have already deployed.
|The British set up on the left, the French on the right|
|British forces will advance in depth|
The French are deployed on the opposite hill. There are 5 brigades as well and there are no elite units. The French center commander is Foy and he has been given a rating of 9, better than the average rating of 8!
|The French deploy ..the thin blue line?|
An indication of how my night was about to go was revealed on the opening move as I roll a 12 when giving command. MERDE!!! Now we know the game could possibly end on turn 1 if I leave the board, so I am allowed to re roll my command dice. I get one move as the brigade moves forward, the cavalry outpace the infantry with their 18" of movement. The French right flank, shown below, advances off of the hill and deploys. The French left flank get 3 moves and advances to the church and is able to melee with the 95th rifles on turn 1! It is apparent that I am the slacker for the French.
|French right wing advances and the British move to meet them|
|The French take the church and the British try to get it back|
|The Guards advance|
The position gets full of units positioning at the end of turn 2.
|Dragoons in the Center and the French right in the distance|
|The French left holding the church|
|The British Guards hit the center!|
The French fair better on the right flank. On turn 3 they lose an infantry unit but push back the Brits on the far left. The battle ebbs and flows on turns 3 and 4.
|The French right are holding..but the center melts away!|
|The British Guards rolling up the center|
|The French center is almost gone.|
|The British left begins to crack|
The positions on the French right and British left become confused and congested. Units fall upon one another. You can almost hear the screams, musketry, and horses whirling about the field. I honestly don't know what happened or who was winning at this point.
|British left pull back as one brigade breaks but the center reinforces!|
|Where the French infantry?|
|The French right is shaken and disordered...the force has lost too many brigades and leaves the field|
The next game is scheduled for Friday February 10th and will be a playtest for Cold Wars. We are running a Boxer Rebellion game and the rules will be Colonial Adventures modified for the era.